
Just as Fallout 4 encouraged you – or more specifically, Preston Garvey encouraged you – to envelop the settlements of the Commonwealth in a protective blanket, Nuka-World let you pull at the threads, sending raiders to poke holes in the security of the few safe places the beleaguered people of Boston had left. Its parent game made a central theme of rebuilding, and Nuka-World felt like a direct response to the fans who wanted to tear things down instead – granting them control of a disparate army of raiders and license to spread them across the wasteland. Nuka-World was the sixth and final add-on released for Fallout 4, and perhaps its most substantial. It’s a satisfying silence that speaks of a player freedom lacking in the game as a whole.

My Nuka-World is empty, rid of its hundreds-strong raider population, slayed one by one.
